World War II: Frontline Command Overview
This action strategy title takes you into the heat of a WWII war zone with paratroopers dropping into the axis-entrenched territory to disrupt the forces ahead of the main D-Day invasion. World War II Frontline Command's 3D engine allows for advanced game play techniques incorporating true 3D Line Of Sight systems, seasonal lighting and environmental effects, landscape scarring and multiple stage deformation for all units and buildings, and intelligent and adaptive AI that reacts to your strategy as you play.
World War II: Frontline Command Screenshots
World War II: Frontline Command Details
| Published by | Strategy First |
| Developed by | Bitmap Brothers |
| Genre | Real-Time Strategy |
| Number of Players | 1-4 |
| Release Date | US: June 27, 2003 Japan: Unreleased Europe: Unreleased |
| ESRB Content Descriptors | Violence |
| Minimum Requirements | Pentium II 500Mhz or equiv, 128 MB RAM, Windows 98/ME/2000/XP, DirectX 8.1, 16MB DirectX 8.1 compat. 3D card, DirectX 8.1 compat. soundcard, 750MB hard Disk Space |
| Recommended Requirements | Pentium III 800Mhz or equiv. 256 MB RAM Windows 2000/XP 32MB DirectX 8.1 compat. 3D card 1GB Hard Disk Space |
| Features | Online |
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