Medieval: Total War Overview
This sequel to Shogun: Total War duplicates the in-depth real-time strategy gameplay from its predecessor and transplants it to the Middle Ages. On top of that, the game features new levels of depth, accessibility, gameplay and strategy, replicating the blood-soaked battles from medieval times. Battles are staged in the deserts of the Far East, the tallest mountains, plains and the forests of Europe. Massive armies lay siege to mighty fortresses and pound them into dust with catapults and cannons as players command medieval armies of knights, men-at-arms, archers and siege weapons in bloody quests to become the masters of Europe.
Medieval: Total War Screenshots
Medieval: Total War Details
| Published by | Activision |
| Developed by | Creative Assembly |
| Distributed by | Fillpoint |
| Genre | Real-Time Strategy |
| Number of Players | 8 |
| Release Date | US: September 21, 2002 Japan: Unreleased Europe: Unreleased Australia: Unreleased |
| ESRB Content Descriptors | Blood, Violence |
| Minimum Requirements | PII350MHz (PII750MHz for multiplayer) 16MB 3D accelerator 128MB RAM 4xCD-ROM 1.9GB free disk space |
| Recommended Requirements | Recommended for multiplayer: Pentium III |
| Features | Online |
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