I of the Enemy Overview
In a distant sector of deep space, a fierce conflict pits an alliance of 3 races against the mysterious Unath. As an officer of the Lokob, you must marshal every last resource in order to achieve victory as one part of the uneasy Alliance, with the technically advanced Y’dray and the physically imposing Rag’ha, all the while unraveling a plot of bitter treachery and deception. The dynamic, real time strategic action takes place over 25 missions on 3 planets (plus build your own). Game features include light and heavy infantry, direct/indirect fire units, engineer and sapper vehicles, plus ground attack fighter and logistical airborne re-supply transports with multiple team identities. Each customizable unit advances in experience, toughness and morale, visibly changing through 4 stages. Written and coded by actual military officers with the voice talent of Ian McNeice as Colonel Verkkal.
I of the Enemy Screenshots
I of the Enemy Details
| Published by | Enemy Technology |
| Developed by | Enemy Technology |
| Genre | Real-Time Strategy |
| Number of Players | 8 |
| Release Date | US: November 5, 2004 |
| Minimum Requirements | Pentium III or faster processor, 64MB of RAM, Win95/98/ME/2000/XP, DirectX 7.0 or later, 40MB of Hard Disk space |
| Features | Online |
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